THE ROCKET THAT FIZZLED

You’ve got to hand it to Warren Ellis: the man has a way with an interesting setting. And in Ignition City he’s come up with one that’s a summation of one strand of his fascinations. The titular location is a seedy sprawling urban blemish on an artificial island created to house the remnants of Earth’s dwindling space programme. That alone sounds great, and artist Gianluca Pagliarani does a sterling job conveying the rusting hulks of rockets and lunar freighters, home to former space heroes who eke out a hand to mouth existence in return for food pills that give them long term bowel problems.

But don’t get carried away with the physicality of this place: Ignition City is really a venue for ideas to take form. In this case, it’s a way for Ellis to contrast the glory days of science fiction, when futuristic rocketmen soared through the cosmos zapping aliens they came across, with today’s more cynical pluralist world, where those same aliens now run foodstalls that offer a healthier diet to the hasbeen rocket jockeys than the food pills they complain about so much.

Into this decrepit setting comes Mary Raven, a young woman seeking the truth about her father’s death. Starstruck since childhood by the astronauts and cosmonauts who were part of her dad’s world, Mary is understandably appalled by what’s become of the once shiny suited men, not least because it looks like one of them is responsible for killing her father.

It all kind of works, but not with the finesse that say Orbiter and Fell pull together. Having established what Ignition City is like, I feel that Ellis spends rather too much time indulging his partiality for somewhat gross scenes — the sort that his audience love but which contain some of the most tiresome of his writing tropes — and not enough on a more effectively plotted story than the yarn he actually delivers. Which is a shame: Ellis firing on all cylinders is a fine thing, and I’d like to see it happen more often.

Anyway, I’m glad that I ended up paying less than £5 for Ignition City: I can sympathise with Avatar Press, one of the smaller comics publishers, but a lot of their collected editions are close to the £20 mark, and I’m not sure that enough of them are worth it. In practice, it seems that Ellis’s Apparat novellas for Avatar, including his first brilliant collaboration with Pagliarani, the superb Aetheric Mechanics, the historical piece Crecy, and reflective literary tale Frankenstein’s Womb, are — with their smaller page count — better indicators of what Ellis can achieve when he truly disciplines himself, than some of his larger projects.

Ignition City ends at a point where Mary Raven has rallied the moribund spacetrash residents and got them fired up in a way that they’ve not felt for years. It’s a reasonable resolution, and it points to another installment of the story to come. Will I stick around for it? The jury is out. The writing is fairly lazy at times, and Gianluca’s art is variable — his background work is often excellent, but at times his figures and faces aren’t consistent, and there’s a mismatch in styles between characters and setting that I can understand from a pragmatic viewpoint but deprives the reader of the richer experience that could have been were the elements integrated more happily.

Truth is I want to like Ignition City more than I actually do. The idea of a town populated by grizzled space hacks is more entertaining than the reality Ellis delivers. It’s a conceptual space more than a realised one. I appreciate the idea, and the effort that went into it — but more effort could have made Ignition City a truly unique story.

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